Portal Mortal - Bomboclaat!


It was quiet year 2024, but now... Bomboclaat!

This new update fixes some long-standing issues with the game, adds a new mini-campaign with its own theme that requires quite an extensive knowledge of the game mechanics, and generally improves the overall experience even further.

  • Added new language: Spanish.
  • Added new mini campaign: Bomboclaat.
  • Adjust block selection timer, so that it won't instantly go to drag&drop mode when FPS is over 60.
  • Eased the amount of I/O calls when observing collectibles.
  • Fixed an issue, where pendulums would desync when adjusting a gamespeed.
  • Fixed spring animation on lower gamespeeds which was also related to how often it triggers.
  • Fixed various speed issues when player jumps off from a moving platform on lower gamespeeds.
  • Fixed various amount of delta time and gamespeed related speed inconsistencies.
  • Fixed an issue with a grappling hook as it heavily impacted the performance.
  • Fixed an issue, where mouse would get temporarily stuck when changing a level in edit mode.
  • Gently modified some of the levels where timing was a bit too pixel perfect.
  • Hopefully fixed the void bug, for good this time.
  • Improved various levels.
  • Localization corrections.
  • Optimized code even further. The most notable effect in level editor.
  • Unified "hold power" variables, when door loses its power.

This day also marks the 3rd anniversary of the game!

Enjoy!

Files

PortalMortal_WIN_120.zip 233 MB
5 days ago
PortalMortal_LIN_120.zip 236 MB
5 days ago

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