Portal Mortal v1.1.1 is now available!
- Added support to automatically match FPS with the current refresh rate of the display.
- Fixed an issue, where player was unable to enter antigravity fields from the sides.
- Fixed an issue, where player could get a sudden speed boost while falling between 2 portals.
- Hopefully fixed an issue, again, where player would phase through the ceiling during gravity switch.
- Modified signs and popup text boxes to work at constant pace, not affected by the "game speed" setting.
- Plenty of various code improvements and corrections.
- Small level adjustments.
This is a big one in a small package! If you have 140Hz, 240Hz or whateverHz display, you can really feel the smoothness now: The game is no longer locked at 60fps! There's also plenty of adjustments related "game speed" -option. There were some issues, like missiles had unfair maneuverability and one of the bosses could bug out. These are now sorted along with other minor issues.
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